Start by learning the easy way to combine SketchUp, Shaderlight & Photoshop to render stunning images in a fraction of the time.
| 1. What is Rendering? | 03:10 | 
| 2. The Three Stages of a Rendering: SketchUp + Extension + Photoshop | 02:02 | 
| 3. Understanding Ray Tracing | 05:04 | 
| 4. Before you start: Create this Room Vignette | 07:06 | 
| 5. Factor #1: The position of your Camera | 01:19 | 
| 6. Factor #2: The size and distance of your Light Source(s) | 06:39 | 
| 7. Extra Tip: How to know which way is North | 01:07 | 
| 8. Factor #3: The orientation and material of your Surface(s) | 03:10 | 
| 9. Quick Review: Pixel Color depends on Camera, Light Source & Surface | 00:52 | 
| 10. The 5-Step Rendering Checklist | 02:13 | 
| 11. Build the Floor | 02:51 | 
| 12. Create the Walls | 11:13 | 
| 13. Draw an Arched Door | 02:36 | 
| 14. Add a Window Opening | 02:37 | 
| 15. Add the Ceiling | 03:07 | 
| 16. Adjust your Field of View | 03:34 | 
| 17. Fix Arch Opening | 05:46 | 
| 18. Add Components | 02:35 | 
| 19. Shadow Settings | 02:14 | 
| 20. Add Wood Floor Texture | 02:31 | 
| 21. Create a Base Rendering in Shaderlight | 10:57 | 
| 22. Add Light Ray in Photoshop | 09:49 | 
| 23. Add Light Ray in Photoshop | 04:46 | 
| 24. Enhance Window light in Photoshop | 03:09 | 
| 25. Creating Atmosphere in Photoshop | 05:04 | 
| 26. Add Filters in Photoshop | 11:35 | 
| 27. The SketchUp + Shaderlight + Photoshop Rendering Summary | 01:58 |