Start by learning the easy way to combine SketchUp, Shaderlight & Photoshop to render stunning images in a fraction of the time.
1. What is Rendering? | 03:10 |
2. The Three Stages of a Rendering: SketchUp + Extension + Photoshop | 02:02 |
3. Understanding Ray Tracing | 05:04 |
4. Before you start: Create this Room Vignette | 07:06 |
5. Factor #1: The position of your Camera | 01:19 |
6. Factor #2: The size and distance of your Light Source(s) | 06:39 |
7. Extra Tip: How to know which way is North | 01:07 |
8. Factor #3: The orientation and material of your Surface(s) | 03:10 |
9. Quick Review: Pixel Color depends on Camera, Light Source & Surface | 00:52 |
10. The 5-Step Rendering Checklist | 02:13 |
11. Build the Floor | 02:51 |
12. Create the Walls | 11:13 |
13. Draw an Arched Door | 02:36 |
14. Add a Window Opening | 02:37 |
15. Add the Ceiling | 03:07 |
16. Adjust your Field of View | 03:34 |
17. Fix Arch Opening | 05:46 |
18. Add Components | 02:35 |
19. Shadow Settings | 02:14 |
20. Add Wood Floor Texture | 02:31 |
21. Create a Base Rendering in Shaderlight | 10:57 |
22. Add Light Ray in Photoshop | 09:49 |
23. Add Light Ray in Photoshop | 04:46 |
24. Enhance Window light in Photoshop | 03:09 |
25. Creating Atmosphere in Photoshop | 05:04 |
26. Add Filters in Photoshop | 11:35 |
27. The SketchUp + Shaderlight + Photoshop Rendering Summary | 01:58 |